Don't put an aggressive officer in your lightly armored support ship. On that same note, your friendly ships will help cover you if ordered and can allow you a timely retreat to recoup and vent your flux. This helps balance ships out as certain higher tech ships are deadly but degrade quickly in prolonged engagements compared to more mid and low tech ships. Combat readiness decreases per ship the longer a battle lasts, and this can cause issues like random engine shutdowns and weapon failures. You must manage shield and weapon usage and know when to back off and when to go for the throat. When you over-flux, your ship temporarily shuts down and becomes a sitting duck. They also cost less money and command points to deploy. They can outmaneouver bigger ships and cause significant damage. Why is this ship combat system better than anything available in the space strategy genre? There are also variants of these hulls that swap hard points around or swap out the special systems. Make your faction the primary supplier for other factions by establishing waystations or engaging in piracy - Thematically appropriate factions with better fleet compositions and with officer qualities, behavior, and aggression appropriate for the faction. What types of things can you currently do in the game as of 0. Soon, you will also be able to manage a faction and colonies. The official line is: "You take the role of a space captain seeking fortune and glory however you choose. Since there's no thread about it, and since the next release 0. I consider Starsector to be either the best indie space game people don't know about or the best indie space game people here aren't talking about. They vital resource is used for maintenance, repairs and combat readiness.Home Discussions Workshop Market Broadcasts. The most important item in the game is the supplies. You must pay attention to your supplies, fuel, and crew. There is also a lot of micromanaging in StarSector, which can get a bit tedious. After the successful battle, you can recover enemy ships and make them a part of your fleetand pick up whatever loot there was after the battle. In larger battles, that involve larger fleets you can expect that the battle will take a while somewhere around minutesbut for the most part, yours and enemy AI is up to the task.
#Sseth starsector update
Space sandbox Starsector resurfaces with a massive update However, this may take time as captains have different personalities and abilities, and some are more aggressive, while others are more cautious. Once you issue the order, you can sit back and watch as your ships execute the orders. In the tactical screen, you can issue numerous orders, such as escort, eliminate, rally, defend, etc.
#Sseth starsector plus
Now, what is interesting, and a huge plus for the game, is that the tactical screen and issuing orders work perfectly. Also, on the tactical screen, you can give orders to the other ships in your fleet. The other one is that you can issue orders on the tactical screen, and let the autopilot AItake care of the enemy. The first one is that you take control of your ship, and destroy the enemy by yourself. If you do encounter a hostile ship you can deal with them in two ways. Once you begin the game, you are relatively weak and I would suggest that you complete exploration quests those involving analyzing planets, probes, etc. You also have an option of a randomized start, but I would recommend this for your second playthrough. Initially, you start with two smaller ships, usually one average ship frigate, freighter, cruiser, etc. However, if your reputation is lower, the factions will refuse you to land on their planets and stations, scan your ship for contraband more frequently, and if things get worse they will shoot on sight.
If the reputation is favorable, you can join the faction and get a steady payhave better deals and access to more quality ships. The status with the faction can change depending on whether you trade, completing faction quests, fighting their enemies and of course destroying their ships.
You have a reputation with every faction, and they can range from friendly to hostile. There are also some minor factions, but these are the main ones that you will encounter during your playthrough. You play as a space captain, and your only goal is fame and fortune, and there are numerous ways to accomplish this. Unlike most games that are still in development, StarSector feels more like a finished product and is only being more and more polished. StarSector is probably one of the best sci-fi open-world games ever created.